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Edit/Scale/Extrude MULTIPLE OBJECTS with Individual Origins in Blender! - YouTube
Scaling Faces by Proximity Using Geometry Nodes - Modeling - Blender Artists Community
Individual Origins — Blender Manual
Inset Faces — Blender Manual
modeling - Proportional individual inset - Blender Stack Exchange
How to knurl, I have been seeing questions popping up asking this question. Here is my method. : r/blender
modeling - Is it possible to perform operations individually to faces? - Blender Stack Exchange
Local scaling of multiple faces at their individual centres in one go - Modeling - Blender Artists Community
Extrude individual faces of a sphere - Beginners - TouchDesigner forum
Rotate, scale and move in relation to normals in Blender - Artisticrender.com
Scaling individual faces in place with Geometry Nodes in Blender 3.1
Scale faces by moving Individual Origins. — Right-Click Select
modeling - Is it possible to perform operations individually to faces? - Blender Stack Exchange
Scale faces by moving Individual Origins. — Right-Click Select
Individual Origins — Blender Manual
Scaling individual faces in place with Geometry Nodes in Blender 3.1
How can I scale faces without moving them? - Blender Stack Exchange
Blender tool: Inset, how it works and when to use it - Artisticrender.com
Scale Multiple Items in Blender Around Their Own Origins (Object & Edit Modes) - YouTube
Extrude individual faces in Blender - YouTube
Scaling a specific face or face group in geometry nodes - Blender Stack Exchange
Scale along normal, creating "thickness" - Modeling - Blender Artists Community
extrude -> scale along individual origins - Modeling - Blender Artists Community
Geometry nodes: Is there a way to inset faces? - Basics & Interface - Blender Artists Community
edges - How to individually scale more than one face? - Blender Stack Exchange
Scale Face By Proximity Blender 3 - Basics & Interface - Blender Artists Community
Extrude Separate Faces — Sverchok 1, 2, 0 documentation
Individual Origins — Blender Manual
Scaling faces to individual origins not working in 2.8 : r/blenderhelp
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